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Sprite Animation by http://www.fastgraph.com/ - Diane Gruber

Tile-based Scrolling by http://www.fastgraph.com/ - Diane Gruber

AberMUD II - multiuser (16) adventure system.

Battleship - a battle ship game wriiten in the C language.

Backgammon 2.3 - the game itself :-)

DOS Minesweeper - written with Borland C++ (BGI 640x480x16)

Bobol i - action game by Mike Hommel (Full C Source)

Connect 4 Algorithm 2.0 by K. Pomakis (Alfa-beta cutoff)

DeathRoids 0.99b - SVGA Asteroids! (386+, SVGA, VESA, SB)

Snarf - collect stuff in maze by Everett Kas (640x350x16)

GNU Chess 3.1 - portable chess game.

The Goody Picker - game written by Tin Blaskovic

Mancala - game written by Scott Suayet and Bill.

Maze 2.0 - generste and solve a maze by James Dean

The Dungeons of Moria - An rpg style game written in C.

Othello - source by Bennet Todd

PC Gammon IV 6.0 - textmode backgammon by David Oshel

Roads - 4-way scrolling tilebased world ( Fastgraph )

Robots - a Unix game, ascii, graphics and realtime.

Robotank - front end and the game itself.

Tic-Tac-Toe - well, another tic tac toe game :-)

Partial Tetris Sources - partial tetris sources for Watcom C.

Boulder Dash - MS-DOS port of Boulder Dash.

World - a text adventure.

X-Boulder Dash - written in 640x480x16 colors.

Super Tank 1.1 - a tank game written in Mode 13.

3D Tic Tac Toe - name says it all, has mouse support, Mode 13.

Wolfenstein 3D - the source to the first 3D game by id Software.